Post by Kill Joy on Mar 11, 2009 15:00:28 GMT -5
Armaments, Protective Gears and other Military Equipment
Weapons should be realistic and made to copy the live version. This gives more detailed feel in engagement activities.
Gas, electric and bolt action rifles and pistols are allowed to be used. Weapons should be duly registered with the proper government agencies. Weapons should be enlisted with Delta Elite Inventory Division and cataloged for reference purposes.
Weapons exceeding 500fps (feet per second) should not be used to engage distances less than the prescribed limits of the scenario. (consult site director and umpire). Modifications and add-ons such as the use of optical sights, batteries, bipods, slings, lights and other tactical equipment are allowed.
All types of capacity magazines are allowed to be used. Limitations to the usage would be based on the scenario that is enacted.
Ammunition used should be bio degradable bb’s with a 6mm’ radius and weighs an average of .20grams.
Loading and reloading of ammunition would be strictly based on the scenario. Reloading of Gas is allowed only if it was checked in with Delta Elite Inventory Division before the simulation
CO2 and HPA weapons are strictly not allowed.
Eye protection such as ballistic grade glasses, goggles, mesh mask etc… is a pre requisite. No eye protection-no milsim.
Explosives (i.e. grenade, RPG, claymore, mine, etc.) should be checked in with Delta Elite Inventory Division to ensure such items are rated under the safety standards by the governing body.
Protective gears such as body armor, helmet, gloves, knee/ elbow pads, face masks, balaclava, scarf, etc.. are highly advised as long as the items are designed similar to military fashion.
Use of communications equipment is highly recommended. Radio’s used and channel frequency should be registered.
Use of GPS, maps, compass and other navigational equipment is highly recommended.
The carrying capacity of each individual is derived from the scenario that will be played. The site director/ umpire will advise the use and carry of ammunitions and other equipment at briefing.
Weapons should be realistic and made to copy the live version. This gives more detailed feel in engagement activities.
Gas, electric and bolt action rifles and pistols are allowed to be used. Weapons should be duly registered with the proper government agencies. Weapons should be enlisted with Delta Elite Inventory Division and cataloged for reference purposes.
Weapons exceeding 500fps (feet per second) should not be used to engage distances less than the prescribed limits of the scenario. (consult site director and umpire). Modifications and add-ons such as the use of optical sights, batteries, bipods, slings, lights and other tactical equipment are allowed.
All types of capacity magazines are allowed to be used. Limitations to the usage would be based on the scenario that is enacted.
Ammunition used should be bio degradable bb’s with a 6mm’ radius and weighs an average of .20grams.
Loading and reloading of ammunition would be strictly based on the scenario. Reloading of Gas is allowed only if it was checked in with Delta Elite Inventory Division before the simulation
CO2 and HPA weapons are strictly not allowed.
Eye protection such as ballistic grade glasses, goggles, mesh mask etc… is a pre requisite. No eye protection-no milsim.
Explosives (i.e. grenade, RPG, claymore, mine, etc.) should be checked in with Delta Elite Inventory Division to ensure such items are rated under the safety standards by the governing body.
Protective gears such as body armor, helmet, gloves, knee/ elbow pads, face masks, balaclava, scarf, etc.. are highly advised as long as the items are designed similar to military fashion.
Use of communications equipment is highly recommended. Radio’s used and channel frequency should be registered.
Use of GPS, maps, compass and other navigational equipment is highly recommended.
The carrying capacity of each individual is derived from the scenario that will be played. The site director/ umpire will advise the use and carry of ammunitions and other equipment at briefing.